Thursday, February 6, 2014

Update 02/06/2014

M.I.N.T (Mecha, Infantry, and Tactics):

Development has unfortunately slowed down due to family health problems that I'm forced to address. This may have an impact for the next few months, but I'm hopeful that development progress will pick back up a bit in the coming weeks, assuming things settle down some.

With that said, have some animated gifs :)

Marking a unit that can be attacked.

Hovering over the unit with the mouse, will shift into a lock state.