Wednesday, January 8, 2014

Weekly Update 01/08/2014

M.I.N.T (Mecha, Infantry, and Tactics):

Things are starting slowly to get back on track over here. We've begun much needed work on the HUD, and have also implemented custom context aware mouse cursors.

Once the HUD and other interactive UI bits are worked out to satisfaction we will finally be able to really enter into combat support. :)

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