Wednesday, October 23, 2013

Weekly Update 10/23/2013

M.I.N.T (Mecha, Infantry, and Tactics):

Unlike last week, this week has been mostly consumed with coding. We turned the environmental knob up, and now we're swinging back around to units and customized configurations.

It'll likely take another week or maybe two, but we should have units being able to support customization, and then engine rendering them correctly.

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