Wednesday, September 11, 2013

Weekly Update 09/11/2013

M.I.N.T (Mecha, Infantry, and Tactics):

Networked based movement support is now complete. This marks a big step forward for the project, as it really comprises of a fully working network layer and server side simulation.

Here you can see a quick video recording of the networked movement in play, as Kawe and myself take turns moving around, despite the 3000 mile difference in location :)

The next step is to get basic interfaces implemented, along with initial support for action points, and start in on actual combat. 

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