Wednesday, June 12, 2013

Weekly Update 06/12/2013

M.I.N.T (Mecha, Infantry, and Tactics):

So not a ton of progress happened this week, thanks to a hand injury that kept me away from Thursday till pretty much Tuesday.

Some more of the network code was cleaned up though, and I've started work on the game's various packets and handlers.

The goal for this week is to be able to create a two player game on the server, have clients join, the game start, players deploy a unit given to them by the server, and then enter into a turn sequence.

This will likely be super simple at the moment, and the immediate goal is really just to be able to select a unit with the mouse, display the movement map, click a position to move to, have the unit path correctly to the destination, and then the turn will end and switch to the other player.

Seems simple, but there is a lot going on here in actuality. Personally I can't wait to be stomping around as this guy :)

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