The building assembly editor, or otherwise known as BAE.
BAE is used to created pre-fabricated buildings, and export them out in a format that the main map editor and game engine can understand. The map editor than allows you to select from the pre-fabricated buildings, and place them at will with a single click of the mouse.
Kawe also did a bit of work on units again this week. Below is a small mockup showing multiple customization possibilities, upgrade paths, and possible color schemes for one of the basic units.
And of course there are the animations. :)
We aim to imbue M.I.N.T with a lot of unit customization options, the above is just a tiny sample of that.